Sony SRD - Spatial Reality Display
I produced an immersive film experience for the launch of Sony’s groundbreaking Spatial Reality Display. A leap forward in 3D display technology, this innovative tool allows artists, architects, product designers, and creators the freedom to see their creation in three dimensions as they craft it.
To demonstrate this technology, our team was tasked with creating a complex and captivating CG scene, powered by Unity’s real-time game engine, that showcases the stunning power and visual fidelity of this unique new tool.
The Lion King (2019) - Feature
I was a part of MPC Film’s Virtual Production team, on set, for the Lion King in Los Angeles from 2017-2018. Coupled with game engine technology, our team utilized virtual production and produced visual effects and animation combined with a traditional physical production approach. We helped to create a system that allowed the director to direct a movie with high quality, real-time, interactive components, – ‘shot’ in context – while still making a completely computer-generated film.